Archidons (nation)



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Previously known as Archidonis in the first Stick War title, the Archidons one of the warring nations of Inamorta who prefer the bow and arrow as their weapon.

Stick War
The Archidonis were the first nation to be encountered by Order (they border the small country to its right in northeastern Inamorta) on their quest to free Inamorta from the savage nations. So since they are the first level, they also serve as a tutorial.

Because they are ranged and have weak health, it takes a little effort to reach them, what with the deadly headshots and all. But once they are encountered head on, a single melee blow will kill them, and their Miners are then exposed. After they are defeated, they team up with the Swordwrath in Pertland and the the Speartons in Westwind. One last attempt is made in Desert before they are forced into the outskirts of their homeland.

There role will most likely be the same in Stick War Legacy.

===Stick War 2 - Order Empire===

Along with the other tribes, the Archidons push up against the newly formed Order Empire in a quest to regain their lands. The level Blot of the Sun: Archidons' Declare War marks their return.

After their defeat, they gather up again in Westwind and are once again killed by Order. However, they newly emerged Chaos Empire now threatens all of the inhabitants of Inamorta, so the Archidons, Order, and all other nations team up against Medusa and her armies. Together, they kill her in the adjacent Chaos territory.

Stick Empires
The Archidons still fight for Order Empire, and they have the same abilities as they do in Stick War II. New Armory items for them can be purchased, including Indian, Golden, Leaf, and other clothing.

Units

 * Archidon
 * Miner
 * Swordwrath (In Stick War 2 - Order Empire, a few Swordwrath soldiers ca be seen fighting for them in the second level. Since it does not mention them in the level description, they must be affiliated with the Archidons.)